E3 2012: IO apologises for Hitman trailer, is “surprised” by response
Danish developer IO Interactive has apologised to those who were offended by its recent trailer for Hitman: Absolution.
The short, which featured Agent 47 taking out a group of sexually provocative killer nuns, elicited a strong reaction from some consumers and parts of the games press.
They were uncomfortable with its marrying of extreme violence and sexually provocative imagery.
“We’re sorry that we offended people – that was truly not the intention of the trailer,” the game’s director Tore Blystad told IGN.
“Of course we understand, this has been a very big topic for us and we’ve been reading as much as we could of the articles and responses. We were surprised that it turned into such a huge topic. Something similar happened with our Sniper Challenge pre-order bonus.
“We just wanted to make something cool, it wasn’t the intention to stir up anything. It was never the intention to provoke people with it.”
Blystad also confirmed that the video IS based on a level in the game and is not, as many had presumed, a random scenario conjured to facilitate the making of the trailer.
You can see the trailer below:
Posted on June 7, 2012, in E3, Gaming and tagged E3, Hitman, nun. Bookmark the permalink. 2 Comments.





My god, why can’t people leave developers alone? Honestly, even if this wasn’t in relation to a level in the game, so what? IO has the utmost right to express their creative vision in any way they want. How many times have you heard jokes about gay priests molesting children, or even seen a visual skit or cartoon about it? Honestly, the real problem is the sensitivity both the press, and groups of people have about depictions of things like this. There are even MORE people offended by the notion that Catholic and christian religions even exist. Don’t even think for a SECOND this is okay for them to be bashed. That is how all ideas become similar, and we have a true lack of originality or creativity. Keep on creating IO, and STOP restricting the creative vision our developers for no reason. The Mass Effect 3 scenario is appropriate to demand a change, this is not.
Also, a comment I only posted once just told me I already commented on it…. strange.